package com.puzzlebazar.client.puzzle.model;

/* This move is generated when the saved status is changed,
 * check puzzleModel.isSaved() after this move to check if the puzzle is saved
 */ 
public class MoveSavePuzzle extends MoveEmpty {

	/**
	 * 
	 */
	private static final long serialVersionUID = 2830569443279492162L;

	/**
	 * Only for serialization
	 */
	protected MoveSavePuzzle() {
		super();
	}
	
	public MoveSavePuzzle(long time) {
		super(time);
	}
}
